29th September 2013; Rippling Ball
Presenting the second project for 3D Fundamentals! The
‘Rippling Ball’. In this project (Template & Volume), I started by
exploring different types of patterns to generate ideas. To finish off, I was
reminded that the volume was depicted by contours of a map. Stacking planes on
top of each other to represent mountains, which also means volume can also be
created in such a manner.
With the realization of the topic at hand, I worked with
prototypes and learnt many methods and way to represent VOLUME. By using
supports to allow planes to be placed at an angle and the usage of negative
space to create the illusion of VOLUME.
Earned this today:
In conclusion, I’ve learnt that by using supports forms are created and hence
creating a sense of volume to the object. In this case, I’m trying to depict a
falling ball right before it sinks into the water. Was it successful?
No comments:
Post a Comment